- Curriculum
- Section 1: Introduction
- 1. Introduction To VFX
- 2. Software Requirements (Trials and Free Student Versions)
- Section 2: 3dsmax
- 3. The 3dsmax User Interface
- 4. Working with Real World Scale
- 5. Creating Basic Geometry in 3dsmax
- 6. Move / Scale / Rotate / Clone
- 7. Using Helpers to Move and Rotate Objects
- 8. The Modify Panel
- 9. Subdivision Modeling
- 10. The V-Ray Renderer
- 11. Creating a Camera in 3dsmax
- 12. The Activeshade Renderer
- 13. The Material Editor
- 14. Lights and Shadows
- 15. Animation and Keyframes in 3dsmax
- 16. The Curve Editor
- 17. MassFX
- 18. Rendering an Image Sequence From 3dsmax
- 19. 3dsmax – Mini Project
- Quiz : 3DSMAX
- Section 3: After Effects
- 20. The After Effects User Interface
- 21. Working With Layers
- 22. Applying Effects in After Effects
- 23. Animation and Keyframes in After Effects
- 24. Masks & Rotoscoping
- 25. Track Motion in After Effects
- 26. The Camera Tracker in After Effects
- 27. Chroma Keying
- 28. Color Grading
- 29. Rendering
- 30. After Effects – Mini Project
- Quiz : AFTER EFFECTS
- Section 4: The Final Project - PFTrack to 3dsmax (Part 1)
- 31. Introduction to PFTrack
- 32. Track The Scene Using UserTrack and AutoTrack
- 33. Orient Scene and Test Objects
- 34. Export Tracking Data to 3dsmax
- 35. Convert Footage to Image Sequence using After Effects
- 36. Import Tracking Data Into 3dsmax
- 37. Import Image Sequence Into 3dsmax Environment
- 38. Import and Position 3D Objects and Link Materials
- 39. Apply Animation to CG Objects
- 40. Add Lights to The Scene
- 41. Create a Shadow Catcher
- 42. Render Image Sequence From 3dsmax
- Quiz : Final Project
- Section 5: The Final Project - Compositing (Part 2)
- 43. Bring Elements Into After Effects – Compositing
- 44. Match 3D Elements and Footage
- 45. Color Grade Your Final Project
- 46. Render Final Project From After Effects
- Quiz : Compositing
- Section 6: Conclusion and Thank you
- 47. Conclusion and Thank You!
- Curriculum
- Section 1: Introduction
- 1. Introduction To VFX
- 2. Software Requirements (Trials and Free Student Versions)
- Section 2: 3dsmax
- 3. The 3dsmax User Interface
- 4. Working with Real World Scale
- 5. Creating Basic Geometry in 3dsmax
- 6. Move / Scale / Rotate / Clone
- 7. Using Helpers to Move and Rotate Objects
- 8. The Modify Panel
- 9. Subdivision Modeling
- 10. The V-Ray Renderer
- 11. Creating a Camera in 3dsmax
- 12. The Activeshade Renderer
- 13. The Material Editor
- 14. Lights and Shadows
- 15. Animation and Keyframes in 3dsmax
- 16. The Curve Editor
- 17. MassFX
- 18. Rendering an Image Sequence From 3dsmax
- 19. 3dsmax – Mini Project
- Quiz : 3DSMAX
- Section 3: After Effects
- 20. The After Effects User Interface
- 21. Working With Layers
- 22. Applying Effects in After Effects
- 23. Animation and Keyframes in After Effects
- 24. Masks & Rotoscoping
- 25. Track Motion in After Effects
- 26. The Camera Tracker in After Effects
- 27. Chroma Keying
- 28. Color Grading
- 29. Rendering
- 30. After Effects – Mini Project
- Quiz : AFTER EFFECTS
- Section 4: The Final Project - PFTrack to 3dsmax (Part 1)
- 31. Introduction to PFTrack
- 32. Track The Scene Using UserTrack and AutoTrack
- 33. Orient Scene and Test Objects
- 34. Export Tracking Data to 3dsmax
- 35. Convert Footage to Image Sequence using After Effects
- 36. Import Tracking Data Into 3dsmax
- 37. Import Image Sequence Into 3dsmax Environment
- 38. Import and Position 3D Objects and Link Materials
- 39. Apply Animation to CG Objects
- 40. Add Lights to The Scene
- 41. Create a Shadow Catcher
- 42. Render Image Sequence From 3dsmax
- Quiz : Final Project
- Section 5: The Final Project - Compositing (Part 2)
- 43. Bring Elements Into After Effects – Compositing
- 44. Match 3D Elements and Footage
- 45. Color Grade Your Final Project
- 46. Render Final Project From After Effects
- Quiz : Compositing
- Section 6: Conclusion and Thank you
- 47. Conclusion and Thank You!