Cinema 4D

Cinema 4D: Model a Soccer Ball

Learn how to turn a platonic shape into a soccer ball using Cinema 4D. Start out by creating a platonic shape and setting its type to Bucky.

Learn how to turn a platonic shape into a soccer ball using Cinema 4D. Start out by creating a platonic shape and setting its type to Bucky.

From there you need to get rid of the line separating the polygons into halves. To do that select each polygon individually and melt the two halves together. Then VideoFort Don shows you how to extrude the polygons to give your soccer ball a rounded look. Now you can add texture and color to the ball by creating two new materials, one white and one black. Apply the white material to the entire ball. After you’ve applied the white, select the center most segments of the 5-sided polygons, then go to selection, grow selection. Notice the next segment of the polygon fill, hit “U I” to repeat this until all segments of the 5-sided polygons are filled. After you have all the 5-sided polygons selected you can apply the black material to the ball. You should now have a ball that resembles a soccer ball.