5. Creating Basic Geometry in 3dsmax
In this lesson you will learn about basic geometry and creating objects in 3dsmax.
We will go over the objects and shapes options under the create tab located within the perspective window, as well as how to create basic objects such as boxes, spheres, and cylinders. Further into the lesson you will learn how to create basic shapes in the form of text and how to edit or adjust the parameters for these shapes after they have been created.