Cinema 4D: Model a Soccer Ball

Learn how to turn a platonic shape into a soccer ball using Cinema 4D. Start out by creating a platonic shape and setting its type to Bucky. From there you need to get rid of the line separating the polygons into halves. To do that select each polygon ind...

After Effects: How to Apply Effects

In this http://www.VideoFort.com After Effects tutorial VideoFort Jon continues with the basics of After Effects, showing you how to apply Effects to imported footage. He starts out by using a Fast Blur and increasing the Blurriness to show how the edges ...

Cinema 4D: Light Flicker Effects

Learn how to create a flickering text effect using Cinema 4D. VideoFort Don shows you how to create flickering text by creating a text layer and dropping it into extrude NURBS. From there you duplicate the text, create a circle (approximate radius 2 cm), ...

Cinema 4D: VFX 3D Logos + Light Setup

In this tutorial, VideoFort Don demonstrates how to create a light setup for 3D logos or 3D text using Cinema 4D. Lighting your text or logo is an effective way to help bring more attention and detail to the composition. He first starts off by selecting a...

Photography: Time Lapse Tutorial

In this tutorial VideoFort Don covers how to shoot a time-lapse using firmware Magic Lantern in lieu of using an intervalometer, which is usually required for time-lapse photography. He also suggests areas and subjects for best time-lapse results. Then he...

Cinema 4D: Speed Up & Slow Down

VideoFort Don shows us how to make a group of spheres explode, slow down, then return to speed. Start out by setting a floor and sphere in a new project, from there you clone the sphere into a grid and put a random effector on it to make it less uniform. ...

After Effects: How to Pull a Green Screen

In this VideoFort.com After Effects tutorial VideoFort Jon shows you how to remove a green screen using After Effect built in Key Light. With the green screen footage selected, choose KeyLight from the Effects, Keying drop down menu. From there use the ey...